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Beetle

This is a lively game for two or more players - more than six tend to slow down the game.

Beetle die Equipment
1) one die, either an ordinary one or a special beetle die, marked B (body), H (head), L (legs), E (eyes), F (feelers), and T (tail);
2) a simple drawing of a beetle as a guide, showing its various parts and (when an ordinary die is used) their corresponding numbers;
3) a pencil and a piece of paper for each player.
Beetle body parts

Objective
Each player, by throwing the die, tries to complete his drawing of the beetle. The first to do so scores 13 points, and is the winner. The 13 points represent one for each part of the beetle (body, head, tail, two feelers, two eyes, and six legs).

Play
Each player throws the die once only in each round.

Each player must begin by throwing a B (or a 1); this permits him to draw the body. When this has been drawn, he can throw for other parts of the beetle that can be joined to the body.

An H or a 2 must be thrown to link the head to the body before the feelers (F or 5) and eyes (E or 4) can be added. Each eye or feeler requires its own throw.

A throw of L or 3 permits the player to add three legs to one side of the body. A further throw of L or 3 is necessary for the other three legs.

Sometimes it is agreed that a player may continue to throw in his turn for as long as he throws parts of the body he can use.

Continuing play
When a series of games is played, each player counts one point for every part of the beetle he has been able to draw, and cumulative scores are carried forward from round to round. The winner is the player with the highest score at the end of the series, or the first to reach a previously agreed total score.

From 'The Official World Encyclopedia of Sports and Games'
© Diagram Visual Information Ltd 1979

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